The reference work aims to make the genocide of the Sinti and Roma during the Nazi era visible and accessible. It provides a detailed overview of the persecution, the murder in concentration camps, and the impact of the genocide.
In this inspiring interview award-winning British-Turkish novelist Elif Shafak speaks forcefully about the importance of sisterhood and global solidarity, and about the novel as an increasingly needed democratic space.
In immigration societies, who is attributed the role of “us” and who is attributed the role of “the others”? Migration Matters explores this question through a total of 37 videos featuring diverse individuals from research, practice, and civil society.
Until 2019, RAA supported organizations in their diversity-oriented development through its project. Principles and quality criteria were documented, which organizations can continue to consider in the future to leverage diversity as a resource.
Migration and climate change are closely linked. Climate change repeatedly triggers new migration movements by destroying people’s livelihoods, especially in the Global South. This video series addresses this issue and aims to discuss key questions surrounding it.
Diversity in the media shapes our perspectives. In this episode, three journalists discuss German newsrooms, the need for representation, and diversity in journalism. Ideal for youth, students, and young journalists, this series sparks discussions on media impact.
The visual novel is based on original diary entries and tells a little-known chapter of German history – for the first time in the form of a game. The app is accompanied by educational materials for teaching about Nazi forced labor, designed for teenagers aged 12 and older.
A journey through time from 1945 to the present makes the societal transformation instigated by migration tangible. Visitors can explore urban buildings, discover intriguing objects within them, and listen to accounts from witnesses of the time.
My Memory of Us is a moving story about friendship and hope in one of the darkest times of our past. Enter the hand-drawn and beautifully animated 2D world full of discoveries and adventures to solve its mysteries.
Short online stories with rich visual content from the DOMiD collection documenting the diversity of German migration history. These short stories illustrate how migrants have influenced the history of Germany since 1945.
Puzzle your way through a bizarre world full of secrets and save the Flute Nose family in the digital game “The Inner World – The Last Wind Monk” from Studio Fizbin.
Who shapes sites of memory and how can they be transformed? This documentary serves as an illustration of a multi-perspective exploration of various locations associated with the Nazi era and its legacies.
The app displays Stolpersteine in North Rhine-Westphalia on a map, provides short biographies, and offers guidance for using the app in educational contexts.
Through the method of digital GLOBAL ERINNERN (Global Remembering) cartography, the project by glokal e.V. contributes to the exploration of historical and present connections between the Global North and South, making them accessible to various target groups.
The Methods Handbook presents the results of the post-migrant European journey, in which vibrant migration societies were made visible. It combines methods of communication as well as substantive results of the ‘Postmigrant Europe’ program.
An interactive comic about the history of Vietnamese contract workers, with a duration of just under 30 minutes and a supplementary booklet with background information, the app is excellent for classroom use.
The event series addresses colonial continuities in Germany and Europe through discussions with activists Jennifer Kamau from International Women* Space, Bethi Ngari from Women in Exile, and Muna AnNisa Aikins.
This game lets you coordinate a civilian resistance group in Nazi-era Berlin: fight for freedom, weaken the system and lead your group through the darkest of times. “Through the darkest of times” is a game about the resistance against National Socialism during the Third Reich.
They protect, warm, and comfort us. They have accompanied us for a long time or are useful everyday helpers. Whether unassuming, quirky, or even ambivalent: we all have things that are important to us, with which we associate special memories – What are your companions?
The Game Papers Please puts you into the position of a fictional country’s border official. The Zentrum für didaktische Computerspielforschung (English: Centre for research regarding didactical use of computer games) wrote a classification about this game.
How can the situation of German Jews in the 1930s serve as a starting point for reflecting on escape and migration today? The Memorial and Educational Site House of the Wannsee Conference and the Schiller-Gymnasium Berlin provide insights into practical work.
In Papers Please, players slip into the role of a border official in a fictitious state. The Center for Didactic Computer Game Research at the Freiburg University of Education has written a classification of the game.
“Stories matter. Many stories matter. Stories have been used to dispossess and to malign, but stories can also be used to empower and to humanize. Stories can break the dignity of a people, but stories can also repair that broken dignity.” (Chimamanda Ngozi Adichie 2009)
How are memories told? What memories are shared? How does the hegemonic, and “overwhelmingly national perspective” deal with the challenge that more stories and memories demand entry into historiography and public memory?
Layla F. Saad speaks on the topics of race, identity and social change. In her podcast she introduces acivists, authors, thinkers, educators, speakers etc.